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July 19, 2010
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:iconharseik:
[link] *Scream* YES!!!!

Time for some unappetizing scraps. This tablet sure does give me a lot of freedom and makes it easier for me to upload my less-than-perfect-but-were-fun-to-do drawings.

Probably one of the biggest reasons why I like the Superman/Batman team is because of how freaking different they are. Batman says it delicately: "Let you in on a little secret, Superman. I can't fly. Bullets don't bounce off my chest. I can't bend steel in my bare hands. But criminals fear me. I'm sorry normal citizens do too, but I'd rather have that than word on the street what a nice guy I am. That sort of talk could get me killed." So I parodied that concept. ;P Supes' invulnerability gives him plenty of room to outwardly express his delight for saving the citizens of America. Batman however requires an impenetrable facade that makes him seem static, otherworldy - frightening, which does its job overshadowing the fact that he is only human. Definitely a lot of yin and yang going on between those two.

The second strip is - uh - less philosophical. xD Dude, ~Silym and I LOVE playing Batman: Arkham Asylum. Definitely one of the greatest superhero games I've ever seen, and that's because Batman is so darned adaptable, what with his strategies having a similar air to Assassin's Creed, Splinter Cell, Metal Gear Solid, and all of those other cool espionage games. People can have a blast playing Batman utilizing all of his gadgets, martial-arting the tar out of his enemies, exploring a macabre world full of psychotic criminals, forensic clues, mysteries, and monsters with an awesome human character as the hero. Who wouldn't want to base games on something like that?

Superman... is a different story. Being an invulnerable superhero may be entertaining and freeing in the comics, but seriously, how the heck do you build a game around a guy who could potentially solve any calamity less dangerous than a runaway locomotive in about five seconds? Not only would the player hardly ever be in danger of - you know - losing (heaven forbid a game has some challenge to it), but the fact that Superman is literally able to go wherever he wants whenever he wants as fast as he wants can be tricky business when a game needs to set up boundaries for the hero to explore without making it seem unrealistic or restrictive.

The Superman Returns videogame is certainly the most successful installment thus far, but it still has a lot of qualms. The 80 square mile map is, I must say, the absolute biggest game world is have ever heard of. The whole flying business is pretty flawless too, and zipping around Metropolis at supersonic speed is something they did right. The actors from the movie were also the voice actors, which is neat. But everything else sucks, from the animation, to the array of villains, to interaction with the environment, etc. I do feel for designers attempting to mold a game around someone so bloody powerful and indestructible.

It seems the boy in blue is cursed with bad videogames (Superman 64, anyone? Hehehe, worst game of all time). No wonder Clark is depressed. The game industry better not give up though. I want my awesome Superman sandbox game, pronto. :] Maybe a Superman/Batman sandbox game? *GASP.* *Dead.*
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:iconkaithelonechampion:
~kaithelonechampion Aug 28, 2012  Hobbyist Traditional Artist
It's okay, you're only trying to help ^^ I wish I could sketch with a tablet, but it's so awkward (at least for me XD) It changes from classic hand-eye coordination!
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:iconharseik:
*Harseik Aug 28, 2012  Student Digital Artist
Take it from a gal who stuck to traditional art for over half my life - it takes some practice, buuut it won't be long until it gets easier, even second nature. I think it took me a couple of months to get it down. I know it seems impossible at first. ;D

But traditional art is also fine and well. I won't say one medium is better than the other. They both have their advantages and disadvantages.
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:iconkaithelonechampion:
~kaithelonechampion Aug 28, 2012  Hobbyist Traditional Artist
Yeah, It's just my dream to become a comic book illustrator and I think I need to learn how to properly use a tablet
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:iconpastellblau:
~Pastellblau Aug 24, 2012  Hobbyist Writer
Because, Clark, quite frankly, you are a Gary Stu.
And Gary Stus are very hard to make into proper video game protagonists.
But that's okay, we still like you.

PS: Arkham City FTW
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:iconharseik:
*Harseik Aug 24, 2012  Student Digital Artist
Oh man, totally forgot Final Fantasy characters in that list. LoL
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:iconharseik:
*Harseik Aug 24, 2012  Student Digital Artist
I has bragging rights for being a Gary Stu. He's the one who patented it. xD But I dunno. I understand the difficulties, believe me, but I bet there's a way. I'd love to take a stab at it, actually. But that'll never happen. Also, we are surrounded by Gary Stu game characters. Mario, Link, Batman, Mickey Mouse, Space Ace, Lara Croft, Sonic, even Master Chief, but they're all so lovable and dynamic, they're the perfect people to drop into a player's hands due to the potential they're teaming with. <3

PSS: Arkham City IS the shizznizz.
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:iconpastellblau:
~Pastellblau Aug 24, 2012  Hobbyist Writer
I dunno. These game characters were all designed for gaming. They all have weaknesses, all of them are vulnerable. Superman is not.
All his enemies in the game would have to be superpowered or use Kryptonite to do any damage to him at all. And that is hard to establish when you want a good storyline with it. Really, that is the only problem I see. Giving Superman a Health Bar when he mostly fights armed thugs seems weird at best. I mean, bullets are crushed by this man's eyeball.
So either you equip ALL the thugs with Kryptonite or you find a convenient plot device that weakens Superman's powers. But both is hard to do without it feeling forced.
Don't get me wrong, I like Superman, but I find Batman and other characters to be more interesting.
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:iconmadman12000:
MK v DCU is about it, honestly.
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:iconcheat20jack:
Cool. What I like most about Superman's and Batman's relationship is watching them interact with each other.
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:iconkyoflameashhylden:
Titus sucks, witch makes OCEAN's games look like cool masterpieces.
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